| PCSX2 finally gets 64-bit [1100] | [powerzx], 2020-07-10 16:22:08 |
[Source: https://github.com/PCSX2/pcsx2/pull/3451#issuecomment-653720205]It is no secret that PCSX2 is the go-to emulator for PlayStation 2 emulation but something that many may not know is that it`s been a 32-bit binary up till now with even the recently released PCSX2 1.6.0 being so!
However, that has now changed as 64-bit support has been finally implemented as evidenced by a pull request also containing downloads for Windows & Linux versions of the emulator compiled for running on x86_64 systems.
As of right now, there seems to be no significant performance comparisons between the 32-bit and 64-bit versions so whether 64-bit builds improve performance remains to be seen. However, performance isn`t the only reason why building for 64-bit platforms is a good idea since 32-bit support has already been dropped in the latest version of macOS with other OSes potentially following suite in the future while also eliminating the need to install 32-bit versions of required libraries alongside 64-bit ones as most computers nowadays run 64-bit operating systems.
https://ci.appveyor.com/api/buildjobs/y8ct2yyt5sr5c0bh/artifacts/pcsx2-v1.7.0-dev-155-g1c1e622ce-7910-vs2019-x64-AppVeyor.7z
VCRUNTIME140_1.dll